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The MAXtoA plug-in is integrated into 3ds Max, giving you access to Arnold’s latest features. Quickly and easily generate better skin weighting.Īs part of our OSL integration, you can display procedural maps created with OSL at 1:1 quality using Nitrous viewport. View and edit animation trajectories directly in the viewport.Īuthor animation controllers, using a new generation of animation tools that you can create, modify, package, and share.Ĭreate sophisticated particle effects such as water, fire, spray, and snow.Īnimate simulation data in CFD, CSV, or OpenVDB formats. Use keyframe and procedural animation tools. Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.Ĭreate procedural animation and character rigging with CAT, biped, and crowd animation tools.
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Leverage vertex, edge, and face information to procedurally modify your models.Ĭreate parametric Boolean operations on two or more splines with the familiar UI from 3D Booleans.Įfficiently create parametric and organic objects with polygon, subdivision surface, and spline-based modeling features.Ĭreate realistic liquid behaviors directly in 3ds Max. Manipulate hair and fur directly in viewports with selection and styling tools, such as tools for cutting and brushing. Morph visible seams by simplifying the process of blending projected texture maps.Ĭreate best-in-class procedural modeling details that handles some of the most difficult tasks with ease. An efficient and flexible toolset to help you create better 3D content in less time.Ĭreate and animate geometry in several intuitive ways with new and enhanced spline tools.Ĭreate OSL maps in the material editor from simple math nodes to procedural textures.
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Produce professional-quality 3D animations, renders, and models with 3ds Max® software. 3ds Max modeling, rendering, and animation software
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